Kingston HyperX FURY (4x16GB DDR4-2666 16-18-18)įor an in-depth pictorial look at this build, head here.īy default, V-Ray GPU will utilize every OpenCL or CUDA device in the system – except the CPU. Here’s a quick look at the test platform: Because the CPU-based renderer has also seen performance improvements here, CPU+GPU tests seemed like a good idea, so those are included in addition to CPU standalone. Expect to have to tweak some things when upgrading.įor testing, I used a handful of officially supplied ( by Chaos Group) scenes, tweaked the default render settings slightly, and then directly compared those settings between 3.6 and 4.0. Whether or not your project is going to render the exact same between versions is going to be hit-or-miss, just like it is if you render between Adv and RT. As already mentioned, simply upgrading from 3.6 to 4.0 can deliver a really good performance uplift. While testing AI denoising would be fun, it’s only one part of the performance enhancement here. Any NVIDIA GPU can take advantage of the denoiser, but Volta cards with the Tensor cores will make it run much faster. We originally thought this was restricted to the latest generation Volta-based cards with Tensor cores, however, it turns out this is not the case. The AI denoiser is a major new feature here, utilizing NVIDIA’s OptiX engine. Interface Support – Instant filtering of GPU-supported features always lets artists know what’s available in V-Ray GPU (starting within 3ds Max).NVIDIA AI Denoiser – Fast, real-time denoising based on NVIDIA OptiX AI-accelerated denoising technology.V-Ray Denoising – GPU-accelerated denoising across render elements and animations.Adaptive Dome Light – Cleaner image-based lighting is now faster and even more accurate.Compatible with V-Ray Volume Grid which supports OpenVDB, Field3D and Phoenix FD volume caches. Volume Rendering – Fog, smoke and fire can be rendered with the speed of V-Ray GPU.In a nutshell, Chaos highlights these V-Ray GPU improvements and new features:
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